Wave Transmission Models
In a recent blog post, Stoppi presents an intriguing computer simulation of wave propagation, using individual atoms and springs to model the phenomenon [1]. This innovative approach offers a unique perspective on wave behaviour, making it an interesting topic for both educators and enthusiasts alike.
The simulation begins by requiring the user to input the number of atoms, their mass, the spring constant, and the type of deflection (transverse or longitudinal). Each atom in the model is connected by springs that adhere to Hooke's law, with the spring constant representing the restoring force of each spring. The first atom is deflected sinusoidally to initiate the simulation, and the motion propagates through the chain according to Newton's second law [2]. The force on each atom is calculated from the spring extensions, with the simulation solving these Newtonian differential equations iteratively, often via the Euler method [3].
The resulting simulation allows for the visualization of wave phenomena, such as reflection and transmission at boundaries. The movement of the atoms is restricted in the y-direction, enhancing the simulation's focus on wave behaviour [4].
For those interested in building and simulating such physical models in a user-friendly environment, TinkerCad offers a practical solution [1]. This interactive, browser-based 3D modeling tool has recently incorporated capabilities to simulate physical phenomena, including mechanics and wave propagation, within its platform. This addition allows users to create and test models that behave according to real-world physics principles, making abstract concepts like wave dynamics more intuitive and visually accessible.
The detailed explanation and accompanying Turbo Pascal source code provided in the blog post make this simulation worth checking out [5]. Alternatively, the blog post can be translated using a separate website, and most modern browsers can translate the content automatically. The simulation video is available below the blog post, and the results are visually appealing, making them understandable regardless of language.
Moreover, the simulation allows the choice of whether to enable reflections at the free or fixed end, offering flexibility to the user [6]. Each atom in the model has a mass (m) and the springs have a spring constant (k), with waves having been modeled with springs in previous simulations [7].
In summary, this computer simulation of wave propagation offers a captivating and informative way to understand wave behaviour by modeling atoms as discrete masses connected by springs. The detailed explanation and accompanying source code make it an engaging project for those interested in physics and simulation, while TinkerCad provides a practical platform for users to build and simulate such physical models in a user-friendly environment.
References: 1. Stoppi's Blog Post 2. Newton's Second Law 3. Euler Method 4. Hooke's Law 5. Turbo Pascal Source Code 6. Boundary Conditions in Simulations 7. Waves Modeled with Spring Systems
Data-and-cloud-computing technologies facilitate the utilization of TinkerCad, a user-friendly, browser-based 3D modeling tool, allowing individuals to create and simulate physical models, such as the wave propagation simulation under discussion. This wave simulation, featuring individual atoms modeled as discrete masses connected by springs, showcases the advancements in technology-aided physics simulations.