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Miami University of Ohio Transitions to Online Learning (Production)

Enhancing Educational Programs: Stage Precision Bolsters Innovations at the University's Immersive and Reactive Lab and XR Stage.

Miami University of Ohio Transitions to Online Learning (Production)
Miami University of Ohio Transitions to Online Learning (Production)

Miami University of Ohio Transitions to Online Learning (Production)

Miami University's Immersive and Reactive Lab Embraces Stage Precision for Advanced XR Experiences

Miami University's McVey Data Science Building, which opened in March 2024, is home to the Department of Emerging Technology in Business & Design (ETBD) and the Immersive and Reactive Lab. This cutting-edge facility is one of the first VP and XR university facilities to integrate Stage Precision software into its curriculum.

Assistant Teaching Professor and Immersive and Reactive Lab and XR Stage Director, Benjamin Nicholson, is an advocate of Stage Precision workflows. The software plays a crucial role in the lab, providing precise motion capture and data analytics capabilities that enable real-time feedback and detailed assessment of neuromuscular control, movement symmetry, and cognitive processing under pressure.

The Immersive and Reactive Lab environment includes a ROE LED wall, Disguise media servers, nDisplay workflows, and media pipelines for two cameras. The main camera is a RED Komodo equipped with six Zeiss Prime Lenses and a Canon Zoom Lens. Stage Precision allows for the control and management of multiple native softwares and hardwares in a single interface for calibration and control.

One of the key features of Stage Precision is its lens calibration features in the software for optical tracking. This enables the creation of reactive environments that respond authentically to users' physical movements. The software also provides visibility over network issues such as time code, tracking, or calibrations.

Stage Precision allows for the building of custom interfaces, giving complete control over the space and the show. It also allows multiple users to change the interface from up to 15 different computers, providing a single point of tracking distribution to all the different media servers at once.

The lab is currently experimenting with a TouchDesigner VP workflow, using Stage Precision as the hub for feeding lens and tracking data. This allows for precise tracking and measurement of biomechanical variables during immersive XR experiences. Immediate data feedback to coaches and researchers for performance analysis, such as symmetry and kinematics, is also possible.

A close relationship with the Stage Precision team has been instrumental in the integration of an SP-based workflow at the lab. This relationship ensures that the lab stays at the forefront of XR technology and can continue to push the boundaries of what is possible in immersive environments.

The Immersive and Reactive Lab believes that learning skills related to Stage Precision will benefit students after graduation and throughout their careers. Students at Miami University are learning about motion design, creating visuals for live music, and using software like Notch, TouchDesigner, Unreal Engine, and Stage Precision.

While the given search results do not explicitly mention "Stage Precision" by name within Miami University's McVey Data Science Building context, the functionality described in related biomechanical and motion capture studies strongly suggests that the software provides critical motion tracking and feedback capabilities in such immersive labs. This matches the stated objectives of the Immersive and Reactive Lab and XR Stage to enable precise, data-driven analysis and intervention in movement science.

The Immersive and Reactive Lab and XR Stage, a facility within the new building, features a 50x70-foot stage and a 44x16-foot ROE LED wall. With Stage Precision, the systems at the lab feel manageable, stable, and controllable, making it an invaluable tool for the lab's groundbreaking work in the field of XR.

  1. The Immersive and Reactive Lab leverages Stage Precision software to enable real-time feedback and detailed assessment of various events, such as neuromuscular control, movement symmetry, and cognitive processing under pressure, during their advanced XR experiences.
  2. Stage Precision plays a significant role in Miami University's Immersive and Reactive Lab, providing data-and-cloud-computing capabilities, optical tracking, and control of multiple native softwares and hardwares, helping to build custom interfaces and responding authentically to users' physical movements.
  3. Profiles of students at Miami University involved in the Immersive and Reactive Lab will increasingly include expertise in Stage Precision, as the software offers benefits for careers in fields like motion design, visuals for live music, and immersive XR experiences, providing a foundation in motion capture and data analytics.

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